I've never used Rabbyt so I can't comment on that, but I like cocos2d quite a bit.
One note though--I couldn't get Pyglet 1.1.4 working. But cloning the source from their Mercurial (HG) repo works fine. -Winston On Jan 29, 2013, at 7:41 AM, Paul Smith <[email protected]> wrote: > I'm dabbling around with Pyglet and Cocos to create a top-down game. > Initially I started with Pygame and Rabbyt until I found Cocos2d's ability to > load tmx tile maps. I've spent several unsuccessful days trying to convert > one of the Rabbyt examples and wondering if any of you with some more > experience could point me in the right direction. > > I am trying to port driving.py from Rabbyt Examples. > > I attempted to get Rabbyt to play nice with Cocos2d director but failed > miserably. Is that the best approach or is this something that should be > re-created within the cocos framework? > > > > > > -- > You received this message because you are subscribed to the Google Groups > "cocos2d discuss" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > To post to this group, send email to [email protected]. > Visit this group at http://groups.google.com/group/cocos-discuss?hl=en. > For more options, visit https://groups.google.com/groups/opt_out. > > -- You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/cocos-discuss?hl=en. For more options, visit https://groups.google.com/groups/opt_out.
