On Tue, Apr 16, 2013 at 12:12 AM, Terry Simons <[email protected]>wrote:
> The Raspberry Pi uses OpenGL ES and it doesn't appear to work with > cocos2d. (No GLX extension). > > Is there any plan to support OpenGL ES based devices with the Python > version of cocos2d? > > > The main problem is that pyglet, (the cocos dependency that provides gl bindigs, windowing support, resource loading...) does not support OpenGL ES . For pyglet to support openGL ES I suppose at least bindings to EGL (analog to WGL on windows or GLX on linux) must be built. Googling for pyglet openGL ES shows the issue has cropped in the pyglet list, and even some people talks about working in the feature, by example: http://groups.google.com/group/pyglet-users/browse_thread/thread/1447900d007e78bc Maybe you can ask there ? -- You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/cocos-discuss?hl=en. For more options, visit https://groups.google.com/groups/opt_out.
