On Friday, June 7, 2013 1:46:56 AM UTC-3, Claudio Canepa wrote: > > > > > On Tue, May 28, 2013 at 11:10 PM, Gerardo Marset > <[email protected]<javascript:> > > wrote: > >> Aaand it's done. The patch is attached. >> It was pretty quick and easy to do. You guys did a good job. >> >> Also, I'm sorry to ask, but can you test it for me? It seems to be >> working well for sprites as well as scenes and layers, but I didn't do much >> testing as I wouldn't know what to test. >> >> Thanks! >> >> >> > Thanks ! > > Committed with some changes in r1234-1235. > Added an example , test_scalexy.py > I added some extra changes in sprite,py , without them the example will > not work correctly. Can you test on your end ? >
Yeah, it's looking good. Thank you! -- You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/cocos-discuss?hl=en. For more options, visit https://groups.google.com/groups/opt_out.
