Very good advice Claudio. Yes I have been testing with small map size to test the procedural generation and everything works fine. Last night I learned how to generate Rectmaps without writing to xml or tmx format. The map is now generated in memory. I did a test with 2.5 million tiles and it loads and scrolls just fine. Now I will test saving the data to xml so that I can "save" and "load" my map using the lxml library instead of cElementTree.
I have been reading the cocos documentation every day and learn something new. I love it. I would love to contribute to the project but I am self taught Python programmer and I am afraid my skills or coding practices are not up to standard yet. I did look through the cocos tiles.py code and noticed you also use cElementTree to parse XML information so I was very excited because I understand that code now. Do you have advice on how I would load in chunks? Just a general idea of where to start? I will study cocos more and try to figure it out also. Thanks for your advice. -- You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/cocos-discuss. For more options, visit https://groups.google.com/groups/opt_out.
