On Thu, Aug 15, 2013 at 2:23 PM, Art Aquino <[email protected]> wrote:
> I changed the transform anchor of my scrolling manager to the center of > the view, and can rotate it. It works good. But during rotation, it does > not draw tiles that were out of bounds of the current view. Is there a way > to fix that? > -- > A dirty hack than can help this is : override RectMapLayer.get_visible_cells and there increase the rectangle to show by a certain factor. Probably you want to move all boundaries, not only the right and up -- You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/cocos-discuss. For more options, visit https://groups.google.com/groups/opt_out.
