*Hi, I'm trying to access to a variable called "score" created in a layer  
from a cocos.sprite.Sprite object. I tried this: "director.scene.score", 
but does not work, any help? Leave a basic code for a better understanding 
of the situation:*

class Player(cocos.sprite.Sprite):
    def __init__(self):
        cocos.sprite.Sprite.__init__(self, "player.png", 100, 100)
        *#How i access to score var here??*

class Gameplay(cocos.layer.Layer):
    def __init__(self):
        cocos.layer.Layer.__init__(self)
        self.player = Player()
        self.player.position = (director.window.width/2, 50)
        self.add(self.player)
        *self.score = 0*
        self.schedule(self.update)

def main():
    director.init(width=640, height=480)
    director.window.set_mouse_visible(False)
    gameplay_layer = Gameplay()
    main_scene = cocos.scene.Scene(gameplay_layer)
    director.run(main_scene)

if __name__ == '__main__':
    main()

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