Hi, I used to post here as Paul Pittlerson, but as usual I change my name 
now and then. Haven't posted much lately
as I learned how to figure out some things on my own, and I'm sure Claudio 
will be thankful for that fact :D

Anyway I have been working on a project and will soon come to the point 
where I need to find a good way to add unit 
animations in a generic and scalable manner.

Every unit will need a minimum of idle, walking (up, down, left, right), 
fighting (in the directions) and death. So it's a 
handful in a single unit. Now, I may be capable to figure out some way to 
execute this, but I was hoping to make use 
of some pre existing wisdom and ask for advice.

Basically: What is a good way to keep track of several animations in a 
layer, and be able to switch between them in a
effective and straight forward manner?

Thanks. Link to my repo if anyone is interested (warning for spaghetti code 
:P!):
https://github.com/MikkoFinell/bullet

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