On Mon, Apr 14, 2014 at 9:33 AM, W.Michael DePeel <[email protected]> wrote:
> I would love to see some more publicity for cocos2d, and if being >> officially on github or bitbucket would do that...well that would be nice. >> >> I'd contribute to a few things I've noticed if the maintainer(s) are >> looking for that sort of thing. I should probably at least issue a couple >> of bugs officially, regarding tmx tile loading. >> > We love contributions. We appreciate bug reports, especially the one's with enough code / data to try to reproduce. > >> >> The updates to the repo have been pretty consistent, but it took me >> actually looking at the repo to see that. This sort of thing should also >> get announced on their site, or anywhere else >> > I parse it as 'release more often'. It would look silly to add a 'News' item telling 'look at the changelog, they are things checked-in' > - the web-based presence of python cocos2d could better show that the >> library isn't just...dead. I thought it was, based on their downloads page >> until now. >> >> ditto. -- You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/cocos-discuss. For more options, visit https://groups.google.com/d/optout.
