How do you suggest that I learn ? And please suggest something. I have been trying to learn from cocos2d-x by example a beginner's guide. However like you mentioned, it is not straightforward to just learn from a book on cocos2d-x and convert it to python because the API for the two are different. I am also trying to grasp as much as I can from the documentation too. However it looks to me like the documentation is incomplete. For now I am trying to make a AirHockey game that is describe in the book I mentioned earlier. However since the book is based on cocos2d-x and that too on iPhone. My problem is that it teaches you to handle touch, while I can't do that. And since I am starting out; it took me a couple of hours in a span of 24 hours to try to understand and then finally make my own way to move the mallets using the keyboard. Now I need to figure out how to make the puck in the game move (I am thinking about update method of some sort which is available for custom Action)? How to make the mallets stay confined inside their court area? How to do collision detection? My point being, is there a effective way to figure out how to do these things and beyond. Are there some good quality blog posts ? I stumbled upon this today https://pyweek.org/. If you have got time, can you look at it and suggest me a way to learn from there ?
Thanks for your help. On Friday, December 5, 2014 at 10:59:34 PM UTC+5:30, Claudio Canepa wrote: > > > > On Fri, Dec 5, 2014 at 2:29 AM, Ishan Kumar <[email protected] > <javascript:>> wrote: > >> Hello Everyone >> >> >> > I am new here. This is my first post. So if I am doing something wrong, >> please forgive me and guide me in the right direction. >> >> I am starting to learn cocos2d. I was searching for a book on cocos2d >> with python. I can't seem to find any. There are books on cocos2d for >> iPhone. But I can't seem to find a book that uses python as the >> implementation language and targets Linux/Windows on PC (I prefer working >> on Linux). >> I found this book >> https://www.packtpub.com/game-development/cocos2d-x-example-beginners-guide >> which >> uses C++ and I think it supports all platforms. >> This book >> https://www.packtpub.com/game-development/learning-cocos2d-x-game-development >> mentions >> the implementation language but I think its C++. >> >> I need advice on this. Is there any book which targets PC platform using >> python as the implementation language ? >> > > Not that I known. > > >> Can I use any of the above two books, read them and then translate the >> code for python ? >> > > While they share basic design ideas the respective API's don't make a > perfect match. So, port from one to the other will not be automatic. > > >> Are there any other books for this ? >> >> What would you recommend to start learning cocos2d with PC as the >> platform and python as the implementation language? Any tutorial series? >> Anything else? >> >> >> > -- >> Ishan >> -- >> > > > -- You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/cocos-discuss. For more options, visit https://groups.google.com/d/optout.
