Isometric 2.5D rendering (sorting) is more complex than expalined-. You can see my algorithm results in my "youtube channel": https://www.youtube.com/user/masteroldfield
Regards El martes, 17 de diciembre de 2013, 4:36:13 (UTC+1), Eko Suprapto Wibowo escribió: > > Hi, > > I am trying to draw an isometric )not staggered) TileMap.org TMX file > using Python Cocos2D. But the result is not what I expected : > > > <https://lh5.googleusercontent.com/-OAY9mJkV0S8/Uq_GYrLvjjI/AAAAAAAAB4c/yvIL428ebFY/s1600/werror.png> > Or, do Cocos2D support isometric TileMap map? > > Thanks, > Eko > -- You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/cocos-discuss. For more options, visit https://groups.google.com/d/optout.
