I'm pretty new to game programming and in fact I've only been programming 
for a few years on and off in a self taught manner.
But when I was a kid my favorite games were 2d DOS spacegames like 
asteroids and starcontrol.
Inspired by these games I made this small prototypical game. It has no AI, 
terrible camera code, crappy code organization, no AI, awful collision 
shapes, bad framerates, and yet..
I still like it.
These are the currently implemented features:
-----
1 Mode, 2 Players 1 Keyboard;
1 Weapon;
Pymunk Physics;
Planetary Gravity;
Random Ships at Start;
Random Map Generation Limited in shape because of bad camera code;
Scrolling-Zooming Camera;
Asteroids;
-----

So, not a lot of stuff. But still I found myself enjoying it. Maybe you 
will too.
If you see something awful in the code or want to implement a feature and 
wish to contribute feel free.

Here is the github of the project. 
<https://github.com/DarkNand/Asteroid_Control>

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