Hello all,
I am brand new to cocos, and I am trying to find the best engine/ library
for a top down game I am about to start working on. While going through the
hello world exercise in the docs, I am receiving an AttributeError.
Here is the code:
import cocos
class HelloWorld(cocos.layer.Layer):
def __init__(self):
super( HelloWorld, self).__init__()
label = cocos.text.Label('Hello, world',
font_name='Times New Roman',
font_size=32,
anchor_x='center', anchor_y='center')
label.position = 320,240
self.add( label )
cocos.director.director.init()
hello_layer = HelloWorld ()
main_scene = cocos.scene.Scene (hello_layer)
cocos.director.director.run (main_scene)
And the traceback:
Traceback (most recent call last):
File "/Users/michaelcalvey/Documents/cocos.py", line 1, in <module>
import cocos
File "/Users/michaelcalvey/Documents/cocos.py", line 4, in <module>
class HelloWorld(cocos.layer.Layer):
AttributeError: module 'cocos' has no attribute 'layer'
Thanks a lot for the help, sorry if it is an obvious problem but I have
looked around and haven't found anything relevant.
I am really looking forward to getting this to work!
Michael
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