ps DDragon extends Component and has an override for paintBackground
On Monday, July 25, 2016 at 8:13:48 PM UTC+8, Gareth Murfin wrote:
>
> I am trying to port an old arcade game to codename one. I am using the
> canvas and have something drawing, but I can only see it when Im literally
> resizing the emulator window, other than that it is white. Any ideas??
>
> Here is how I add my game to a form and keep it repainting:
>
> Form f = new Form("");
> f.setLayout(new BorderLayout());
> DDragon game = new DDragon(null, new DDApp());
> f.add(BorderLayout.CENTER,game);
>
> new UITimer(new Runnable() {
> public void run()
> {
> if (game!=null)
> {
> game.run();
> game.repaint();
> }
> else
> {
> System.out.println("game still null");
> }
> }
> }).schedule(10, true, f);
> f.show();
>
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