ps DDragon extends Component and has an override for paintBackground

On Monday, July 25, 2016 at 8:13:48 PM UTC+8, Gareth Murfin wrote:
>
> I am trying to port an old arcade game to codename one. I am using the 
> canvas and have something drawing, but I can only see it when Im literally 
> resizing the emulator window, other than that it is white. Any ideas?? 
>
> Here is how I add my game to a form and keep it repainting:
>
> Form f = new Form("");
>             f.setLayout(new BorderLayout());      
>             DDragon game = new DDragon(null, new DDApp());     
>             f.add(BorderLayout.CENTER,game);
>         
>             new UITimer(new Runnable() {
>               public void run()
>               {              
>                   if (game!=null)
>                   {
>                        game.run();
>                        game.repaint();
>                   }
>                   else
>                   {
>                       System.out.println("game still null");
>                   }              
>                }
>            }).schedule(10, true, f);         
>             f.show();
>

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