Not exactly a complaint, but I'm a little disappointed by the performance 
of graphics on mobiles. For
example, my most demanding screen renders on my PC in 12 us, but the same 
frame on my ipad
takes 200 us.  Even adjusting for the number of pixels in the frame, that's 
still a factor of 7 slower.

I've done a little metering, and don't see any obvious lumps or issues, 
just that pushing
bits into a framebuffer (mostly from other images) is a lot slower than I 
wish it was.

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