Not exactly a complaint, but I'm a little disappointed by the performance of graphics on mobiles. For example, my most demanding screen renders on my PC in 12 us, but the same frame on my ipad takes 200 us. Even adjusting for the number of pixels in the frame, that's still a factor of 7 slower.
I've done a little metering, and don't see any obvious lumps or issues, just that pushing bits into a framebuffer (mostly from other images) is a lot slower than I wish it was. -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/codenameone-discussions/1877f765-1ac5-4680-8fe9-1581d760eadc%40googlegroups.com.
