rohangarg commented on PR #13367:
URL: https://github.com/apache/druid/pull/13367#issuecomment-1315258547
> Yeah, I thought of making round-robin a balancer strategy but then
decided against it as balancing is the one thing it would not be used for.
Balancing with round-robin would again cause issues similar to the ones I
believe random would face during assignments.
I'm not sure how would we balance in round-robin strategy out of the box
without a cost function. I thought it would be like `random` strategy where the
balancing is a no-op logic. Only the assignment APIs of `BalancerStrategy` are
implemented using `findNewSegmentHomeReplicator` method.
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