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wangdd pushed a commit to branch gl-en
in repository https://gitbox.apache.org/repos/asf/incubator-echarts-doc.git


The following commit(s) were added to refs/heads/gl-en by this push:
     new bacafc2  doc: fix some en doc ( part of en/option/...)
bacafc2 is described below

commit bacafc239d9f2f451e1c578249e8ae1d4c56199d
Author: Wdingding <[email protected]>
AuthorDate: Mon Sep 23 13:46:45 2019 +0800

    doc: fix some en doc ( part of en/option/...)
---
 en/option/option.md                 | 7 +++++++
 en/option/partial/1d-data.md        | 2 +-
 en/option/partial/animation.md      | 2 +-
 en/option/partial/icon.md           | 2 +-
 en/option/partial/rect-layout.md    | 8 ++++----
 en/option/partial/series-name.md    | 2 +-
 en/option/partial/tooltip-common.md | 2 +-
 en/option/partial/z-zlevel.md       | 2 +-
 en/option/series/lines.md           | 5 +++--
 9 files changed, 20 insertions(+), 12 deletions(-)

diff --git a/en/option/option.md b/en/option/option.md
index 333e114..07ece20 100644
--- a/en/option/option.md
+++ b/en/option/option.md
@@ -76,6 +76,13 @@ Global font style.
 
 {{import: partial-animation }}
 
+# blendMode(string) = 'source-over'
+
+Sets the type of compositing operation to apply when drawing a new shape. See 
the different type: 
https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/globalCompositeOperation
 。
+
+The default is `'source-over'`. Support settings for each series.
+
+`'lighter'` is also a common type of compositing operation. In this mode, the 
area where the number of graphics is concentrated is superimposed into a 
high-brightness color (white). It often used to highlight the effect of the 
area. See example [Global airline](${galleryEditorPath}lines-airline)
 
 # useUTC(boolean) = false
 
diff --git a/en/option/partial/1d-data.md b/en/option/partial/1d-data.md
index f04c472..d570b57 100644
--- a/en/option/partial/1d-data.md
+++ b/en/option/partial/1d-data.md
@@ -56,7 +56,7 @@ More likely, we need to assign name to each data item, in 
which case each item s
 }]
 ```
 
-Each data item can be further custerized:
+Each data item can be further customized:
 
 ```js
 [{
diff --git a/en/option/partial/animation.md b/en/option/partial/animation.md
index 76f5bc9..dac48af 100644
--- a/en/option/partial/animation.md
+++ b/en/option/partial/animation.md
@@ -37,7 +37,7 @@ Easing method used for animation.
 {{ if: !${noAnimationDelay} }}
 #${prefix} animationDelayUpdate(number|Function) = 0
 
-Delay before updating animation, which supports callback function for 
different data to have different animation effect.
+Delay before updating animation, which supports callback function for 
different data to have different animation effects.
 
 For example:
 ```js
diff --git a/en/option/partial/icon.md b/en/option/partial/icon.md
index be48e28..9a34b73 100644
--- a/en/option/partial/icon.md
+++ b/en/option/partial/icon.md
@@ -42,7 +42,7 @@ A `dataURI` example:
 
 
 {{ target: partial-icon-path }}
-Icons can be set to arbitrary vector path via `'path://'` in ECharts. As 
compared with raster image, vector paths prevent from jagging and blurring when 
scaled, and have a better control over changing colors. Size of vectoer icon 
will be adapted automatically. Refer to [SVG 
PathData](http://www.w3.org/TR/SVG/paths.html#PathData) for more information 
about format of path. You may export vector paths from tools like Adobe 
Illustrator.
+Icons can be set to arbitrary vector path via `'path://'` in ECharts. As 
compared with a raster image, vector paths prevent jagging and blurring when 
scaled, and have better control over changing colors. The size of the vector 
icon will be adapted automatically. Refer to [SVG 
PathData](http://www.w3.org/TR/SVG/paths.html#PathData) for more information 
about the format of the path. You may export vector paths from tools like Adobe 
 
 For example:
 
diff --git a/en/option/partial/rect-layout.md b/en/option/partial/rect-layout.md
index 9f961d3..d2add5c 100644
--- a/en/option/partial/rect-layout.md
+++ b/en/option/partial/rect-layout.md
@@ -12,7 +12,7 @@
 
 Distance between ${componentName} component and the left side of the container.
 
-`left` value can be instant pixel value like `20`; it can also be percentage 
value relative to container width like `'20%'`; and it can also be `'left'`, 
`'center'`, or `'right'`.
+`left` value can be instant pixel value like `20`; it can also be a percentage 
value relative to container width like `'20%'`; and it can also be `'left'`, 
`'center'`, or `'right'`.
 
 If the `left` value is set to be `'left'`, `'center'`, or `'right'`, then the 
component will be aligned automatically based on position.
 
@@ -20,7 +20,7 @@ If the `left` value is set to be `'left'`, `'center'`, or 
`'right'`, then the co
 
 Distance between ${componentName} component and the top side of the container.
 
-`top` value can be instant pixel value like `20`; it can also be percentage 
value relative to container width like `'20%'`; and it can also be `'top'`, 
`'middle'`, or `'bottom'`.
+`top` value can be instant pixel value like `20`; it can also be a percentage 
value relative to container width like `'20%'`; and it can also be `'top'`, 
`'middle'`, or `'bottom'`.
 
 If the `left` value is set to be `'top'`, `'middle'`, or `'bottom'`, then the 
component will be aligned automatically based on position.
 
@@ -28,7 +28,7 @@ If the `left` value is set to be `'top'`, `'middle'`, or 
`'bottom'`, then the co
 
 Distance between ${componentName} component and the right side of the 
container.
 
-`right` value can be instant pixel value like `20`; it can also be percentage 
value relative to container width like `'20%'`.
+`right` value can be instant pixel value like `20`; it can also be a 
percentage value relative to container width like `'20%'`.
 
 {{ if: !${defaultRight} }}Adaptive by default.{{ /if }}
 
@@ -36,6 +36,6 @@ Distance between ${componentName} component and the right 
side of the container.
 
 Distance between ${componentName} component and the bottom side of the 
container.
 
-`bottom` value can be instant pixel value like `20`; it can also be percentage 
value relative to container width like `'20%'`.
+`bottom` value can be instant pixel value like `20`; it can also be a 
percentage value relative to container width like `'20%'`.
 
 {{ if: !${defaultBottom} }}Adaptive by default.{{ /if }}
diff --git a/en/option/partial/series-name.md b/en/option/partial/series-name.md
index 3fedc7a..5a951c7 100644
--- a/en/option/partial/series-name.md
+++ b/en/option/partial/series-name.md
@@ -1,3 +1,3 @@
 {{ target: partial-series-name }}
 ## name(string)
-Series name used for displaying in [tooltip](~tooltip) and filtering with 
[legend](~legend), or updaing data and configuration with `setOption`.
+Series name used for displaying in [tooltip](~tooltip) and filtering with 
[legend](~legend), or updating data and configuration with `setOption`.
diff --git a/en/option/partial/tooltip-common.md 
b/en/option/partial/tooltip-common.md
index bcb3f24..2cc0598 100644
--- a/en/option/partial/tooltip-common.md
+++ b/en/option/partial/tooltip-common.md
@@ -123,7 +123,7 @@ Options:
 
 #${prefix} axisPointer(Object)
 
-Configuration item for axis indicator.
+Configuration item for axisPointer.
 
 `tooltip.axisPointer` is like syntactic sugar of axisPointer settings on axes 
(for example, [xAxis.axisPointer](~xAxis.axisPointer) or 
[angleAxis.axisPointer](~angleAxis.axisPointer)). More detailed features can be 
configured on `someAxis.axisPointer`. But in common cases, using 
`tooltip.axisPinter` is more convenient.
 
diff --git a/en/option/partial/z-zlevel.md b/en/option/partial/z-zlevel.md
index 69bf278..0b1056d 100644
--- a/en/option/partial/z-zlevel.md
+++ b/en/option/partial/z-zlevel.md
@@ -4,7 +4,7 @@
 
 `zlevel` value of all graphical elements in ${componentName}.
 
-`zlevel` is used to make layers with Canvas. Graphical elements with different 
`zlevel` values will be placed in different Canvases, which is a common 
optimization technique. We can put those frequently changed elements (like 
those with animations) to a seperate `zlevel`. Notice that too many Canvases 
will increase memory cost, and should be used carefully on mobile phones to 
avoid crash.
+`zlevel` is used to make layers with Canvas. Graphical elements with different 
`zlevel` values will be placed in different Canvases, which is a common 
optimization technique. We can put those frequently changed elements (like 
those with animations) to a separate `zlevel`. Notice that too many Canvases 
will increase memory cost, and should be used carefully on mobile phones to 
avoid crash.
 
 Canvases with bigger `zlevel` will be placed on Canvases with smaller `zlevel`.
 
diff --git a/en/option/series/lines.md b/en/option/series/lines.md
index 59418c2..0b9204e 100644
--- a/en/option/series/lines.md
+++ b/en/option/series/lines.md
@@ -29,14 +29,15 @@ ECharts 2.x uses the `markLine` to draw the migrating 
effect, while in ECharts 3
 ) }}
 
 ## polyline(boolean) = false
-If draw as polyline.
+If draw as a polyline.
 
 Default to be `false`. Can only draw a two end straight line.
 
 If it is set true, [data.coords](~series-lines.data.coords) can have more than 
two coord to draw a polyline. It is useful when visualizing GPS track data. See 
example [lines-bus](${galleryEditorPath}lines-bmap-bus).
 
 ## effect(Object)
-The setting about special effect of lines.
+The setting about the special effects of lines.
+
 
 **Tips: **All the graphs with trail effect should be put on a individual 
layer, which means that [zlevel](~series-lines.zlevel) need to be different 
with others. And the animation ([animation](~series-lines.animation): false)  
of this layer is suggested to be turned off at the meanwhile. Otherwise, other 
graphic elements in other series and the [label](~series-lines.label) of 
animation would produce unnecessary ghosts.
 


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