samskalicky commented on a change in pull request #17270: [WIP] Dynamic custom 
operator GPU support
URL: https://github.com/apache/incubator-mxnet/pull/17270#discussion_r367697443
 
 

 ##########
 File path: include/mxnet/lib_api.h
 ##########
 @@ -566,16 +609,20 @@ typedef MXReturnValue 
(*createOpState_t)(std::map<std::string, std::string>,
 class CustomOp {
  public:
   explicit CustomOp(const char* op_name) : name(op_name),
-    forward(NULL), backward(NULL), parse_attrs(NULL), infer_type(NULL),
-    infer_shape(NULL), mutate_inputs(NULL), create_opstate(NULL),
-    isSGop(false) {}
-  ~CustomOp() {}
-  CustomOp& setForward(fcomp_t fcomp) {
-    forward = fcomp;
+    parse_attrs(NULL), infer_type(NULL), infer_shape(NULL), 
mutate_inputs(NULL),
+    create_opstate(NULL), isSGop(false) {}
+  CustomOp& setForward(fcomp_t fcomp, std::string ctx) {
+    char* cstr = new char[ctx.length()+1];
+    strncpy(cstr, ctx.c_str(), ctx.length()+1);
+    forward_ctx_cstr.push_back(cstr);
 
 Review comment:
   i think we should use `const char*` here like we do for the `op_name`. This 
function is being called statically in the global scope.

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