samskalicky commented on a change in pull request #17270: [WIP] Dynamic custom
operator GPU support
URL: https://github.com/apache/incubator-mxnet/pull/17270#discussion_r367700150
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File path: include/mxnet/lib_api.h
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@@ -982,17 +1045,22 @@ extern "C" {
// create a vector of tensors for inputs
std::vector<MXTensor> inputs(num_in);
for (int i = 0; i < num_in; i++) {
- inputs[i].setTensor(indata[i], (MXDType)intypes[i], inshapes[i],
indims[i], inIDs[i]);
+ std::string ctx_str(indev_type[i]);
+ MXContext inctx = {ctx_str, indev_id[i]};
+ inputs[i].setTensor(indata[i], (MXDType)intypes[i], inshapes[i],
indims[i],
Review comment:
string can be initialized with char*
http://www.cplusplus.com/reference/string/string/string/ (see constructor 4)
can we just inline everything and not create intermediary variables?
```
inputs[i].setTensor(indata[i], (MXDType)intypes[i], inshapes[i], indims[i],
inIDs[i], {ctx_str, indev_id[i]});
```
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