samskalicky commented on a change in pull request #17270: [WIP] Dynamic custom 
operator GPU support
URL: https://github.com/apache/incubator-mxnet/pull/17270#discussion_r367700150
 
 

 ##########
 File path: include/mxnet/lib_api.h
 ##########
 @@ -982,17 +1045,22 @@ extern "C" {
     // create a vector of tensors for inputs
     std::vector<MXTensor> inputs(num_in);
     for (int i = 0; i < num_in; i++) {
-      inputs[i].setTensor(indata[i], (MXDType)intypes[i], inshapes[i], 
indims[i], inIDs[i]);
+      std::string ctx_str(indev_type[i]);
+      MXContext inctx = {ctx_str, indev_id[i]};
+      inputs[i].setTensor(indata[i], (MXDType)intypes[i], inshapes[i], 
indims[i],
 
 Review comment:
   string can be initialized with char* 
http://www.cplusplus.com/reference/string/string/string/ (see constructor 4)
   
   can we just inline everything and not create intermediary variables?
   ```
   inputs[i].setTensor(indata[i], (MXDType)intypes[i], inshapes[i], indims[i], 
inIDs[i], {ctx_str, indev_id[i]});
   ```

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