adstraw commented on code in PR #12727:
URL: https://github.com/apache/tvm/pull/12727#discussion_r968868937
##########
src/runtime/hexagon/hexagon_device_api.h:
##########
@@ -45,11 +45,27 @@ class HexagonDeviceAPI final : public DeviceAPI {
static HexagonDeviceAPI* Global();
//! \brief Constructor
- HexagonDeviceAPI() {}
+ HexagonDeviceAPI() { hexbuffs = std::make_unique<HexagonBufferManager>(); }
//! \brief Destructor
~HexagonDeviceAPI() {}
+ //! \brief Creates resource managers for the runtime
+ void AcquireResources() {
+ if (!hexbuffs->empty()) {
+ LOG(INFO) << "hexbuffs was not empty in AcquireResources";
Review Comment:
Would it make more sense to put `hexbuffs =
std::make_unique<HexagonBufferManager>();` in this function
(`AcquireResources`) rather than in the constructor for the device API. This
way, we know that `hexbuffs` is empty at the time we run "acquire" - no need to
check. It would also alleviate the need to check whether `hexbuffs` is empty
on "release" and we could simply `hexbuffs.reset()`.
```
void AcquireResources() {
CHECK_EQ(hexbuffs, nullptr);
hexbuffs = std::make_unique<HexagonBufferManager>();
}
void ReleaseResources() {
hexbuffs.reset();
hexbuffs = nullptr;
}
```
The device api ctor could just set `hexbuffs = nullptr`. We would need some
logic to make sure that hexbuffs was not null on use or otherwise make sure
that the use has run "acquire" to make this work.
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