[EMAIL PROTECTED] wrote: <snip>
The headset button does mute the mic. It's main function however is to trigger a hardware interrupt to the CPU, which can be used to start the actions you need to take a pending call. This IRQ function is not depending on on the mute, but mute is just a side effect of the way the button inside the headset works.
Which is unforunately not working at all on GTA01 - and has not been for some months. In fact, I've never heard anyone say they'd ever had it working. No interrupt, nothing on /dev/input/eventn, nothing. _______________________________________________ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community