Any news on GTA02? Is it working there?

On Mon, Apr 14, 2008 at 10:57 AM, Ian Stirling <[EMAIL PROTECTED]> wrote:
> [EMAIL PROTECTED] wrote:
>  <snip>
>
>
> >
> > The headset button does mute the mic. It's main function however is to
> trigger a hardware interrupt to the CPU, which can be used to start the
> actions you need to take a pending call. This IRQ function is not depending
> on on the mute, but mute is just a side effect of the way the button inside
> the headset works.
> >
>
>  Which is unforunately not working at all on GTA01 - and has not been for
>  some months. In fact, I've never heard anyone say they'd ever had it
>  working.
>  No interrupt, nothing on /dev/input/eventn, nothing.
>
>
>
>
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