Am Montag 15 Dezember 2008 20:23:40 schrieb Fox Mulder: > KaZeR wrote: > > Fox Mulder a écrit : > >> KaZeR wrote: > >>> Lothar Behrens a écrit : > >>>> It works, but what I mean, is, these are partly out of screen: > >>>> > >>>> *=================* > >>>> > >>>> > >>>> *====* *====* *====* > >>>> > >>>> > >>>> *====* *====* *====* > >>>> > >>>> > >>>> > >>>> *====* *====* *====* > >>>> > >>>> > >>>> *====* *====* *====* > >>>> > >>>> > >>>> *=================* > >>>> > >>>> Can these buttons moved by configuration ? > >>> > >>> Moved, no, resized, yes. It's really weird, since we have the same > >>> device, we should have the same results :) > >> > >> I think i know which problem he means because i got the same. The screen > >> layout is upwards like in the nice ascii picture and not in landscape > >> mode. Then the 3 initial buttons are in three columns and the outer two > >> gets out of the screen. It seems that the button arrangement is meant > >> for landscape mode. I had to adjust the icon size to see all three. So > >> it would be good if the arrangement of these buttons could be changed to > >> a matrix of 2/3 cols and 2/3 rows. So i can use 2x3 or 3x2 for buttons > >> layout in conjunction with normal or landscape screen orientation. > > > > Well, it's true that the gui is more meant to be used in landscape mode. > > I personally use omnewrotate, so i don't have to care about rotating the > > screen. > > What about using the trick that was posted a few weeks ago for a game, > > consisting of writing a wrapper script which rotates the script, then > > launch navit? > > About the matrix mode, i suggest that you post a feature request on the > > tracker : http://trac.navit-project.org > > I only have this problem because within debian the xglamo server isn't > very good and the default framebuffer driver doesn't support screen > rotation. Therefore at the moment i can only use navit in upscale mode. > > _______________________________________________ > Openmoko community mailing list > community@lists.openmoko.org > http://lists.openmoko.org/mailman/listinfo/community Hi,
currently i'am working on an freerunner optimized version of navit. since the internal gui is available i love navit. and i want to bring something in. so i have realized, that there is some potential for speed and useablity optimization. i have changed the following things: - improve the calulation / drawaing speed of the internal gui - add some osd's - current speed - current street name - next street name - gpsd (! not file or demo) informations (the position, dimensions and font-size is configurable in the xml file) - improved keyboard buttons of the internal gui - add callback hooks to the gpsd plugin: - current speed - satellite stuff currently i hold the code in an git controlled repo (cloned via git-svn). So, if anyone can tell me where i easily can host this repo (with the navit svn repo from in background), please tell me. the code: dont be angry with me, this is my first c project!!! Carci _______________________________________________ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community