Personally, I feel that Croquet would be overkill. Its a good platform for
developers, or even companies with specific needs, but a 3D desktop does not
require all the features of Croquet. Croquet is a full multi-purpose 3D
engine, a 3D desktop needs to be light-weight, responsive and provide only the
features that are absolutely required. The ability to display, arrange and
redirect input to objects is all that is required in addition to being able to
navigate in the environment.
> Date: Sun, 21 Oct 2007 20:07:16 +0200> From: [EMAIL PROTECTED]> To:
> compiz@lists.freedesktop.org> Subject: Re: [compiz] Feature Request> > Am
> Fri, 19 Oct 2007 08:02:47 -0400> schrieb "Vadim Peretokin" <[EMAIL
> PROTECTED]>:> > > I had a similar idea, but I think they said it wasn't too
> feasible> > much on the forums.> > > > Why do you capitalize "window"
> though?> > > > I really like your business applications for this - they
> really do> > sound very good. This'll be excellent.> > > i guess what you
> want is this> http://en.wikipedia.org/wiki/Opencroquet. this approach is
> platform> independent, which is normally what you want to have for>
> collaborative tools.> it's probably better to work on opencroquet if you like
> the idea than> to start from scratch - see the history and the companies>
> involved with it> > cheers> > > > On 10/19/07, Mark McCarron <[EMAIL
> PROTECTED]> wrote:> > >> > > Good questions. I have a few suggestions that
> may help, I'm sure> > > the Compiz developers will be able to structure the
> controls much> > > better. So, take this as a basis from which to begin.> >
> >> > > There would be two basic modes, the first mode would be free space,> >
> > that is, your mouse guides you through the desktop space. Upon> > >
> selecting a window, you would enter the second mode, the mouse> > > controls
> would now act upon the selected Window. A simple> > > left-click in free
> space would return the user to the first mode.> > >> > > I would expect the
> user to be able walk around the environment> > > similar to any FPS. Movement
> can either be provided by a mouse> > > click providing acceleration, or via
> keyboard controls again> > > similar to any FPS.> > >> > > As windows are
> objects, perhaps they should have a small control on> > > the border of the
> windows that can be manipulated by the mouse.> > > This control would allow
> the user to alter each of dimensions> > > independently. A small clickable
> X,Y,Z object would work well.> > > This control could be expanded to allow
> for rotation and scaling of> > > the object.> > >> > > A quick switch utility
> is something that is definitely required.> > > Whilst the freedom aspect is
> good, the desktop must provide a> > > productive environment. I like the wall
> utility too, I find it> > > very handy. I would expect this to look at the
> space from above> > > and provide the user with a sense of where each window
> is located> > > as well as a bitmap preview.> > >> > > There should also be
> support for the direct loading and rendering of> > > meshes. This is both for
> decoration and as a tool for work> > > environments. Collaborative design
> work, even across multiple> > > vendors, would become very easy. Architects
> would be able to work> > > on designs with real-time client input, car
> designers would be able> > > to work as team, etc. I'm not suggesting a full
> editing> > > environment, just a basic viewer that supports major formats.> >
> >> > >> > >> > >> > >> > >> > >> > > ------------------------------> > >
> Date: Thu, 18 Oct 2007 20:33:58 -0700> > > From: [EMAIL PROTECTED]> > > To:
> [EMAIL PROTECTED]; compiz@lists.freedesktop.org> > > Subject: Re: [compiz]
> Feature Request> > >> > > This is an interesting idea. How would the user
> control how the> > > windows move in the depth dimension? Would the user
> actually> > > "walk" around such a space? With such a large space, how would
> one> > > get to a particular window quickly, i.e. is there still a switcher?>
> > >> > > A 2D slice of such a space reminds me a lot of the current "Wall"> >
> > plugin that compiz has, and is one of my favorites.> > >> > >> > >> > > On
> 10/18/07, *Mark McCarron* <[EMAIL PROTECTED]> wrote:> > >> > > Hi Guys,> > >>
> > > I have been thinking of a new style of interface that could be> > > added
> to Compiz. Essentially, rather than having a desktop, the> > > user would be
> presented with a space in which to work. This space> > > would be several
> meters wide in real terms and the user could> > > navigate the space in a
> similar fashion to a 3D game.> > >> > > Windows could be grabbed and thrown
> throughout the space, providing> > > a very large workspace. This would also
> allow the user to> > > physically arrange Windows in the space according to
> particular> > > tasks or functions. A simple double-click of a Window would
> cause> > > it to snap into full 2D view were the application can be worked> >
> > upon.> > >> > > The concept of multiple desktops, could be implemented as
> multiple> > > spaces. Given the network transparency of X, it would also
> allow> > > for the concept of a public space. A public space would be a> > >
> desktop that is shared either across a LAN or Internet. This has> > > both
> business and personal applications. In terms of business, it> > > can be used
> for presentations, reviewing designs, etc. In terms of> > > personal use, it
> would open a new area to social networking,> > > desktop surfing. End users
> could store images, videos and a range> > > of interactive items that members
> of the public can view or> > > download.> > >> > > I realise that this can
> prove to be a bandwidth hog, but like> > > everything in computer world, this
> will only improve with time and> > > become less of an issue.> > >> > >
> ------------------------------> > > The next generation of MSN Hotmail has
> arrived - Windows Live> > > Hotmail<http://www.newhotmail.co.uk/>> > >> > >
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> compiz@lists.freedesktop.org> > >
> http://lists.freedesktop.org/mailman/listinfo/compiz> > >> > >> > >> > >
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