> light" is always a good adagium, see David Fotlands hilarious > compression of a joseki library into 12 bits/move, IIRC ;-) >
More like 10 bits per move to store the joseki DAG, moves, pointers, and good/bad/trick flags. I would never do anything like that now, but back then the entire go program including joseki library had to fit in about 300 KB of memory (DOS) on PCs that typically only had 512 KB to 1 MB total memory. The library fit about 50K positions in about 60 KB. David _______________________________________________ computer-go mailing list [email protected] http://www.computer-go.org/mailman/listinfo/computer-go/
