If you allow multi-stone suicide, it will probably avoid a test that may be expensive in your program, and so it may turn out to be a net improvement in strength per second - especially if your testing proves that it doesn't hurt in any measurable way.
Doing that test does make my C# engine about 18% slower. But even if fix the number of playouts and not the amount of time, allowing multi-stone suicide is still a winner. _______________________________________________ computer-go mailing list [email protected] http://www.computer-go.org/mailman/listinfo/computer-go/
