> Yes, it plays better when allowing multi-stone suicides but still
> prohibiting single-stone suicides.  I'm still wondering if anyone else
> has tried this.

i must've missed the original piece here -- is there a ruleset that
you're playing under where multi-stone suicides (well, any suicide)
are allowed?  or do you mean that when playing under a ruleset
without suicide, your code does better if you let it explore branches
as if suicide were legal?

s.





 
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