On Sun, 2007-10-28 at 17:05 -0400, Don Dailey wrote:
> Hi Dave,
> 
> Two servers is easy,  but 1 server is better.    The plan is that I will
> combine fast and slow games into one server.    When a slow round is
> complete,   there will be a delay while the current fast round is being
> completed.    In this way a program can play both fast and slow games or
> both, but the slow games will get precedent.    The fast games will be
> played basically to fill the time between long slow rounds and also
> enable a bot to get both a slow and fast rating.

This sounds like a reasonable compromise. I have only one question: What
about slow players that want fast games too?  I assume most slow players
will play slow games and therefore use up nearly all of the time
available.  Depending on the pool of slow players, some dual fast+slow
players may only play slow games.  I have two ideas that might help
solve this if it's an issue:
1. Occasionally allow a fast round between slow rounds
2. Occasionally have a dual player sit out from a slow round if the
number of slow games to fast games exceeds some threshold.

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