On Mon, 29 Oct 2007, steve uurtamo wrote:
or to simply not include the results of such games, so as not to break the protocol for machines that wanted to have such games take place.
What would break? Server -> clientB: genmove clientB -> Server: PASS server -> clientW: play PASS server -> clientW: genmove clientW -> Server: PASS (W tries to be smart and win) server -> clientB: play PASS (the server does NOT stop the game) server -> clientB: genmove clientB -> Server: d4 server -> clientW: play d4 (W should accept that move) server -> clientW: genmove (W should generate a move) ... All that happens is that White would have wasted its move. Christoph _______________________________________________ computer-go mailing list [email protected] http://www.computer-go.org/mailman/listinfo/computer-go/
