2. Mogo (and CrazyStone) are using lots of intelligence in their
playouts, and that is the cause of the nakade weakness. They are good
players, but they have preconceptions. They consider the moves required
to discover the difference between a nakade and
dead-stones-in-a-definitely-alive-group as low priority. So, in that
sense, they do have a concept of nakade.

There's more Go-expertise tricks in crazystone than in mogo, as far as
I see in Remi's papers. The Go-expertise in mogo is a very (possibly too much) small number of lines of codes.

Olivier
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