Sylvain Gelly wrote:

As other said, but just to confirm:
--playsAgainstHuman 0
Also you have to specify
--totalTime 300

if 300 is the number of seconds of the games. If not, MoGo does not care about the time left, and will just play a constant time per move, loosing by time with no other worry :).


It looks like MoGo does respect the time_left commands from GTP, so I don't think the totalTime parameter is required in this case.
_______________________________________________
computer-go mailing list
computer-go@computer-go.org
http://www.computer-go.org/mailman/listinfo/computer-go/

Reply via email to