> No wonder it plays so well at 9x9, because the max length of playout is
> only
> 81, it can 'see' what the board look like when the game ends.

The *average* length of a 9x9 playout is roughly 100 moves.
The max length is much larger.

On a 2.2Ghz Athlon64, I get about 10 000 playouts/second, at an
average of 100 moves per game this is 1 million updates/second.

There are many programs that are much faster. On the same hardware
libego would be about 6 million updates/second.

19 x 19 is a bit slower, because strings are bigger on average.

>
> This also explains that when I read the games MoGo against GNUGo, toward
> the
> end of the game, GNUGo would play PASS, but MoGo would continue to play at
> some very uncommon positions that a normal player would never consider.

Pass behaviour has little to do with the playouts themselves.

-- 
GCP
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