Petr Baudis wrote: > Hi, > > is there source code available for the binary CGOS client, please? Get the Multi-platform starkit version of cgosGtp_kit.zip on the web site.
Then follow the link under the "Platform" column for the starkit page. You will need to find and get sdx and tclkit for your platform - which are freely available. Then unpack the kit version of the client using: "sdx unwrap cgosGtp.kit" All the source code and supporting libraries and packages will appear as a directory which you can edit freely. Then you can repack it with "sdx wrap ..." But the problem you are seeing is a bug in the server. I am restarting the server which will be a temporary cure. It seems there are situations where a program loses it's connection or logs off and the server still thinks it is logged on. I think I can fix this without too much trouble - I will put this on my todo list. - Don > I'm > using the 32bit linux version on four computers, with two sets of > users, and on the computers using the same set I often hit a conflict, > with one of the computers offline with: > > 10:15:43 S->C protocol > 10:15:43 C->S e1 cgosGtp 0.98 alpha - engine client for CGOS Linux-x86 by > Don Dailey > 10:15:43 S->C username > 10:15:43 C->S pachi1-p0.2-light > 10:15:43 S->C Error: You are already logged on! Closing connection. > 10:15:43 Connection to server has closed. Will try to reconnect shortly. > > The trouble is that it does not try different username but keeps > trying with the original one. > > (By the way, pachi1-*-light are UCT bots with completely light > playouts with various UCB1 c values, if anyone wants to use that as > reference. Surprisingly, it seems that my heavy playouts do not make big > difference so far, though the rating is still very unstable.) > > _______________________________________________ computer-go mailing list [email protected] http://www.computer-go.org/mailman/listinfo/computer-go/
