On Sat, 2008-03-08 at 15:04 +0100, Petr Baudis wrote: > On Sat, Mar 08, 2008 at 09:03:47AM -0500, Don Dailey wrote: > > > > > > Moi de Quoi wrote: > > > On Sat, 2008-03-08 at 07:41 -0500, Don Dailey wrote: > > > > > > > > >> But the problem you are seeing is a bug in the server. I am restarting > > >> the server which will be a temporary cure. It seems there are > > >> situations where a program loses it's connection or logs off and the > > >> server still thinks it is logged on. I think I can fix this without > > >> too much trouble - I will put this on my todo list. > > >> > > > > > > NNGS handles this situation by: "you are already logged in; kicking the > > > *other* copy out." > > > Which of course must be done *after* verifying the password ;-) > > > > > > > That's probably the easiest fix - thanks for the idea.
It was Erik van Riker's idea, IMHO. > But that will make my problem even worse, right? If I start another > instance of the bot set on another computer and one of the users is > playing a game, there is a chance it will get kicked off by the newly > connected bot, AIUI. Well, it depends on the server's policy, whether you are allowed to be logged in more than once under the same name. (I can see no good reason to allow it, but it's Don's server...) AvK _______________________________________________ computer-go mailing list [email protected] http://www.computer-go.org/mailman/listinfo/computer-go/
