On Sat, Mar 08, 2008 at 09:03:47AM -0500, Don Dailey wrote:
>
>
> Moi de Quoi wrote:
> > On Sat, 2008-03-08 at 07:41 -0500, Don Dailey wrote:
> >
> >
> >> But the problem you are seeing is a bug in the server. I am restarting
> >> the server which will be a temporary cure. It seems there are
> >> situations where a program loses it's connection or logs off and the
> >> server still thinks it is logged on. I think I can fix this without
> >> too much trouble - I will put this on my todo list.
> >>
> >
> > NNGS handles this situation by: "you are already logged in; kicking the
> > *other* copy out."
> > Which of course must be done *after* verifying the password ;-)
> >
>
> That's probably the easiest fix - thanks for the idea.
But that will make my problem even worse, right? If I start another
instance of the bot set on another computer and one of the users is
playing a game, there is a chance it will get kicked off by the newly
connected bot, AIUI.
--
Petr "Pasky" Baudis
Whatever you can do, or dream you can, begin it.
Boldness has genius, power, and magic in it. -- J. W. von Goethe
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