Don Dailey wrote:
I suggest
exactly 25,000 play-outs that we should standardize on.    50,000 will
tax my spare computer which I like to use for modest CGOS tests.
If it is agreed,  I will start a 25k test.    My prediction is that this
will finish around 1600 ELO on CGOS.
OK, I added Fluke to this (25k) test (twice), before I saw the later comment about using 10k too.

Its looking like your drdGeneric 25k bot is currently around 1475 (147 games).

Fluke on the other hand looks to be settling at around 1300 (125 games). I feel that I've probably got a problem in my implementation! :) (I've felt this for some time actually -- UCT never seemed to work well for me at all.)

Details of Fluke's UCT + Random playouts.

1. UCT constant, c = 0.25. e.g. UCB value = averageScore + c * sqrt(log(n)/m). 2. New children are created once a node is visited 1 time (URd) or 2 times (UR2).
3. Eye rule for random playouts:
  * Solid eyes (all 4 from same group).
  * False non-solid eyes (at least 50% of corners are of opposite colour).
4. Choosing legal moves for playouts:  1st probe is random, then scan.

Is there anything else that's likely to be significant here?

I guess I'll let it play some more games and see where it ends up.

Cheers, Tim.
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