Regarding a rating system which provides more dimensions, may I suggest a test suite of problems at different levels?
Convert life-and-death problems to "solve this problem or lose the game" situations which can be properly appreciated by monte carlo programs, and make a guesstimate of the elo rating required to solve such problems. Tweak the estimates depending on the results of tests with various programs. This will expose strengths and weaknesses of particular programs. You'll find out the sort of things which humans discover - this program doesn't know how to handle that joseki variation - can't deal with that sort of nakade - but it is scary accurate in this situation. _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/