In message <[email protected]>, Zach Wegner <[email protected]> writes
2009/4/14 Andrés Domínguez <[email protected]>:
2009/4/14 Richard Brown <[email protected]>:
Situational superko can be defined in terms of not permitting a
cycle in the game-tree, thus always preserving its acyclic nature.
[Positional superko, IMHO, has no such elegant rationale.]

Agree, situational superko seems to me much more
elegant. For example, pass allways makes positional
superko (of course pass is an exception).

Andrés

But then, wouldn't passing twice be a situational superko? That is an
obvious exception there too.

Ko rules, and superko rules of all kinds, restrict where a stone may be played on the board. No ko or superko rule ever forbids a pass.

Nick
--
Nick Wedd    [email protected]
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