Two ply (typo) was an example.  The original program did one ply global search 
plus local quiescence.  Local quiescence for a joseki move was to complete a 
few sequences.  Obviously not ideal, but better than trying to evaluate a 
position in the middle of a joseki.

David

> -----Original Message-----
> From: [email protected] [mailto:computer-go-
> [email protected]] On Behalf Of Robert Jasiek
> Sent: Monday, November 09, 2009 9:38 PM
> To: computer-go
> Subject: Re: [computer-go] Joseki Book
> 
> David Fotland wrote:
> > in a two play global search, an entire joseki sequence would be one ply.
> 
> This works only ALA the programs don't depart from stored josekis,
> right? How could they adapt to non-standard global side-conditions while
> treating a joseki as fixed one-ply sequence? They must iteratively
> broaden their search again, at least locally while embedding the local
> stable results in a global judgement context. So pure one ply seems
> improper to me, although one might try to start from it using multiple
> local pseudo-one-ply regions before combining them by means of a
> possibly / hopefully only / rather global (and therefore relatively
> thin) search.
> 
> When you say "two play", do you want to stop global search after exactly
> two moves? Wouldn't that be an exaggeration?
> 
> --
> robert jasiek
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