Quoting terry mcintyre <[email protected]>:
I don't knwo how to build such a book, but "Kogo's Joseki dictionnary" is a huge .sgf file containging joseki + trick moves and punishment. Maybe it can be parsed to extract only joskis.
The problem with josekis are that most of the moves in them are not commented at all, and there are many seemingly reasonable alternatives moves that has to be punished. And just storing one counter move is not enough. And of course the whole board position is most important when a joseki breaks down because of a mistake.
What I am trying to say that in order to help a weak program playing well whatever the opponent plays the joseki dictionary has to be enormous. The whole idea behind a joseki is that super strong players have been thinking about what may be playable or not and the the sequence we find in book is just the tip of the iceberg.
I think it may make more sense to break down the joseki into common local patterns and let for example MCTS search among those local patterns, sometime reproducing josekis sometimes not.
I think someone here wrote long ago that larger patterns do not improve at all on small pattern of some size. A joseki dictionary can be seen as using very large patterns.
-Magnus -- Magnus Persson Berlin, Germany _______________________________________________ computer-go mailing list [email protected] http://www.computer-go.org/mailman/listinfo/computer-go/
