Hi Darren,
saying that humans play about 1 rank (more precisely, 0.7 ranks) weaker when playing blitz against a fixed strength opponent?
Yes, I think so.
Going back to the Many Faces blitz (1.8d) and slow (0.6d), suggests that
I think ManyFaces (30minutes) and ManyFaces1 (10sec blitz) use different time setting. So it seems difficult to compare.
playing blitz? In the Aya experiment I wonder if people playing slowly against a fast opponent tend to speed up and not use all their thinking time?
I agree with you, when computers play too fast (1sec, or 2sec), human often play fast too, and make blunder. Hiroshi Yamashita _______________________________________________ computer-go mailing list [email protected] http://www.computer-go.org/mailman/listinfo/computer-go/
