> You can also look at the score differentials. If the game is perfect,
> then the game ends up on 7 points every time. If players made one
> small error (2 points), then the distribution would be much narrower
> than it is.

I was with you up to this point, but players (computer and strong
humans) play to win, not to maximize the score. So a small error in the
opening or middle game can literally be worth anything by the time the
game ends.

> I am certain that there is a vast gap between humans and perfect
> play. Maybe 24 points? Four stones??

24pts would be about two stones (if each handicap stone is twice komi,
e.g. see http://senseis.xmp.net/?topic=2464).

The old saying is that a pro would need to take 3 to 4 stones against
god (i.e. perfect play).

Darren
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