> You can also look at the score differentials. If the game is perfect, > then the game ends up on 7 points every time. If players made one > small error (2 points), then the distribution would be much narrower > than it is.
I was with you up to this point, but players (computer and strong humans) play to win, not to maximize the score. So a small error in the opening or middle game can literally be worth anything by the time the game ends. > I am certain that there is a vast gap between humans and perfect > play. Maybe 24 points? Four stones?? 24pts would be about two stones (if each handicap stone is twice komi, e.g. see http://senseis.xmp.net/?topic=2464). The old saying is that a pro would need to take 3 to 4 stones against god (i.e. perfect play). Darren _______________________________________________ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go