Many Faces also passes in both examples. > -----Original Message----- > From: [email protected] [mailto:computer-go- > [email protected]] On Behalf Of Erik van der Werf > Sent: Monday, April 26, 2010 3:13 PM > To: [email protected] > Subject: Re: [Computer-go] Many Faces and Japanese rules > > On Mon, Apr 26, 2010 at 2:44 PM, Yamato <[email protected]> wrote: > > Aja wrote: > >>Erica plays PASS (win rate=40%) with 200000 playouts. I wonder what > is Zen's > >>result? > > > > Great. The current version of Zen never plays pass in this situation. > > > I just checked to be sure; Steenvreter correctly passes in both > examples. I'm speculating, but I think your problem is that you only > adjust for the difference between Japanese and Chinese counting in the > playouts. However, once consecutive passing gets into the tree you > have to correct earlier. > > The way I think of it Japanese rules have two phases: (1) the game > phase and (2) the confirmation phase. In the game phase passing first > can gain a point. In the confirmation phase it can not. The > confirmation phase normally starts after 2 consecutive passes. If the > confirmation phase has not started yet in the tree then the entire > playout can be considered a confirmation phase. > > Erik > _______________________________________________ > Computer-go mailing list > [email protected] > http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
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