> To Q1., I believe there are programs where every move has a non-zero
> probability of being picked (except for perhaps filling your own
> eyes). CrazyStone certainly used to work like this when it was around
> the top.
>
>
In mogo with the "fillboard" option, plenty of moves are possible (but not
all). Even without fillboard, the number of possible
moves is >1. The randomness
introduced by "fillboard" (and Arpad is at the origin of this idea) made a
very big improvement of mogo.
The "portability" of this modification (which is incredibly efficient in
mogo in spite of the fact that it takes
less than 5 lines) is still an open problem to me.

Incidentally, I guess CrazyStone is still around the top in 19x19 at least,
unless the top has strongly moved recently :-)
Olivier
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