> To Q1., I believe there are programs where every move has a non-zero > probability of being picked (except for perhaps filling your own > eyes). CrazyStone certainly used to work like this when it was around > the top. > > In mogo with the "fillboard" option, plenty of moves are possible (but not all). Even without fillboard, the number of possible moves is >1. The randomness introduced by "fillboard" (and Arpad is at the origin of this idea) made a very big improvement of mogo. The "portability" of this modification (which is incredibly efficient in mogo in spite of the fact that it takes less than 5 lines) is still an open problem to me.
Incidentally, I guess CrazyStone is still around the top in 19x19 at least, unless the top has strongly moved recently :-) Olivier
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