Stefan Kaitschick wrote:
> Congrats. What a wonderful example of a really shitty game.
> It's just brute force search into the nothingness.
> The fact that it's hard makes it even worse.
> It has an almost unbeatably low ratio of meaning to difficulty.

How about this one:

Each move is a number from 0 to 9. If the number you choose isn't the
next one from the decimal expansion of \pi, you lose.

According to Don's statement, he would count this as a good game. But I
suspect he didn't mean what he said.

-M-
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