and i was hallucinating. :) s.
On Fri, Oct 29, 2010 at 11:54 AM, steve uurtamo <[email protected]> wrote: > no, i actually meant 64-byte words. > > s. > > On Fri, Oct 29, 2010 at 11:49 AM, David Fotland <[email protected]> > wrote: >> I think you mean 64-bit word :) 2^64 is inconceivably less than 10^224. >> >> David >> >>> -----Original Message----- >>> From: [email protected] [mailto:computer-go- >>> [email protected]] On Behalf Of steve uurtamo >>> Sent: Friday, October 29, 2010 4:48 AM >>> To: [email protected] >>> Subject: Re: [Computer-go] Team Play (was: Shogi-News...) >>> >>> dunno, but even back in the 90's there were 64-byte word machines. >>> which isn't inconceivably less than what you're looking for. >>> >>> s. >>> >>> On Thu, Oct 28, 2010 at 11:20 PM, terry mcintyre >>> <[email protected]> wrote: >>> > I just have to ask: in what sort of numerical system is 10 to the 224th >>> > power a single word? >>> > >>> > >>> > Terry McIntyre <[email protected]> >>> > >>> > Unix/Linux Systems Administration >>> > Taking time to do it right saves having to do it twice. >>> > >>> > ________________________________ >>> > From: Darren Cook <[email protected]> >>> > To: [email protected] >>> > Sent: Thu, October 28, 2010 8:09:25 PM >>> > Subject: [Computer-go] Team Play (was: Shogi-News...) >>> > >>> >> best female shogi player lost against a "computer". >>> > >>> > http://mdn.mainichi.jp/mdnnews/news/20101012p2a00m0na012000c.html >>> > >>> >> The computer consisted of 3 or 4 different programs, >>> >> teamed up in some way. Maybe, Darren Cook can get >>> >> ideas from this for his bot-team which has to play >>> >> against John Tromp in December 2010 in London. >>> > >>> > I've already been pursuing this idea, as I think it is very promising. >>> > In addition to the unscientific evidence from my sm9 project, I was >>> > delighted to discover at CG2010 that there were two papers (by the same >>> > authors) on the subject of team play that give some rigorous results: >>> > Consultation Algorithm for computer Shogi: Move Decisions by Majority >>> > Optimistic Select Rule better than Majority Voting System >>> > >>> > Even 3-4 instances of the same program, each with some random noise >>> > added, is able to beat the same program. >>> > >>> > Once you have multiple programs with very different strengths, covering >>> > each other's weaknesses, the gain in strength can be very significant. >>> > >>> > Another advantage is it scales very naturally to a cluster. >>> > >>> > I have a script that runs for 9x9, controlling Fuego, Mogo, Gnugo, >>> > Valkyria and Many Faces, using GTP and TCP/IP sockets. But it needs work >>> > to be more stable, is untested on 19x19, and has no time control (it is >>> > designed so I can say: "talk among yourselves, take as long as you need, >>> > and tell me the best move in this situation"). So, I'm fairly >>> > pessimistic it could be used in December. >>> > >>> > Darren >>> > >>> > -- >>> > Darren Cook, Software Researcher/Developer >>> > >>> > http://dcook.org/gobet/ (Shodan Go Bet - who will win?) >>> > http://dcook.org/work/ (About me and my work) >>> > http://dcook.org/blogs.html (My blogs and articles) >>> > _______________________________________________ >>> > Computer-go mailing list >>> > [email protected] >>> > http://dvandva.org/cgi-bin/mailman/listinfo/computer-go >>> > >>> > >>> > _______________________________________________ >>> > Computer-go mailing list >>> > [email protected] >>> > http://dvandva.org/cgi-bin/mailman/listinfo/computer-go >>> > >>> _______________________________________________ >>> Computer-go mailing list >>> [email protected] >>> http://dvandva.org/cgi-bin/mailman/listinfo/computer-go >> >> _______________________________________________ >> Computer-go mailing list >> [email protected] >> http://dvandva.org/cgi-bin/mailman/listinfo/computer-go >> > _______________________________________________ Computer-go mailing list [email protected] http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
