On Sat, Oct 30, 2010 at 6:56 PM, Jacques Basaldúa <[email protected]> wrote: > About the convergence proof to go: > > As far as I can understand Álvaro's proof sounds correct, > but that possibly applies to most games, but not go as > humans play it. Because what we play is "MCTS go" an almost > identical game where filling your own eyes is not allowed.
Yes, there is something tricky about this. As I stated the proof, you would have to consider the game to be of depth 1 only when the opponent has just passed and moving into any empty space would be a super-ko violation. In this sense, the real depth of the tree is something like 10^48: Simplifications (of the style of not filling eyes in MC simulations) need to be made to get practical results. _______________________________________________ Computer-go mailing list [email protected] http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
