On Thu, 13 Jan 2011, Stefan Kaitschick wrote:

I have also advocated this, comparing it to quiesence search in chess.
I still think this would be effective if done well.
Actually I think it is actually critical for high level play.
Because permutating between multiple semeais in all parts of the tree will always kill any amount of computing power available. There are problems that go beyond spotting local semeais and playing the correct moves.
You artificially remove ko threats, and you also change ladders.

On the second point, use of Mogo Fillboard would probably turn the
trick.

Jonas
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