I'm sorry, this was meant for David Fotland, I mis-addressed it to the
list.
Nick
In message <[email protected]>, Nick Wedd
<[email protected]> writes
Dear David,
About the earlier incident, I have a response from wms, who is trying
to get the bugs in the beta fixed:
maproomad wrote:
<start of quote>
Possible bug:
Yesterday, David Fotland left a version of his Many Faces of Go running
on the beta server, using its 'ManyFaces1' account. It played in a test
mini-tournament, nothing went wrong. It remeined connected, intending
to play in today's test tournament. But later I had an email from him
"I got a maximum connections reached error (no buffer space). The
script will retry every five minutes, but manyfaces1 might not show up."
ManyFaces1 is still (again?) connected.
<end of quote>
H'm, I'd like to see the exact error message. I did reboot my computer
last night which made everybody drop their connection, but I noticed
that the computer players all bounced right back. Maybe that is what he
saw?
--
Nick Wedd [email protected]
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