I'm sorry, this was meant for David Fotland, I mis-addressed it to the list.

Nick

In message <[email protected]>, Nick Wedd <[email protected]> writes
Dear David,

About the earlier incident, I have a response from wms, who is trying to get the bugs in the beta fixed:

maproomad wrote:

<start of quote>

Possible bug:

Yesterday, David Fotland left a version of his Many Faces of Go running on the beta server, using its 'ManyFaces1' account. It played in a test mini-tournament, nothing went wrong. It remeined connected, intending to play in today's test tournament. But later I had an email from him

"I got a maximum connections reached error (no buffer space). The
script will retry every five minutes, but manyfaces1 might not show up."

ManyFaces1 is still (again?) connected.

<end of quote>

H'm, I'd like to see the exact error message. I did reboot my computer last night which made everybody drop their connection, but I noticed that the computer players all bounced right back. Maybe that is what he saw?



--
Nick Wedd    [email protected]
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