Am 28.01.2011 12:15, schrieb Nick Wedd:
That sounds crazy, because it has such a gambling feel to it, but its true. Its because even a mediocre player can muddle his way through the roll of the dice, but only a strong player can judge well what his current chances are. The basic idea is that you need a 25% chance to win to be able to accept the double. Because at 25% the expected value of accepting((2 - 3*2)/4) is the same as of declining(-1).

This calculation is mistaken (you are forgetting that if he accepts the cube then he will have it and you won't). The correct value, assuming that each move makes only a small difference to the winning chances, is 80%.
Nice. Because you have a 1 in 4 chance to go from 20% to 80% yourself. And 80% has the same utility as 100%. So the "real" value is somewhere between 20% and 25% because your chances might jump past the 80% mark, lowering the utility of the doubling utensil. Back to the game of go: instead of the backgammon mechanism, you could allow each side to double with every move, but for a progressive komi penalty of 10,20,40 points ect. Something like that might work. The question remains, would it would mean to win 8x :-)
It seems to make sense only in the context of gambling.

Stefan


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