I made an error below Here:

For example if there are 3 players with 4 points you include the top rated
player with 2 1/2 points.   (Or 2 points if there are no draws.)

It should say:

For example if there are 3 players with 4 points, you include the top rated
player with 3 1/2 points.   In go without fractional komi it would be the
the top rated player with 4 points.   This gives you 4 players in the 4
point scoring group.   So player 1 plays 3, and 2 play 4.

Don



On Mon, May 9, 2011 at 7:32 AM, Don Dailey <[email protected]> wrote:

>
>
> On Mon, May 9, 2011 at 6:09 AM, Nick Wedd <[email protected]> wrote:
>
>> In message <[email protected]>, Ingo Althöfer <
>> [email protected]> writes
>>
>>  One comment added:
>>>
>>> In swiss tournaments, proper pairing for the first
>>> round is the more important the larger the number
>>> of players relative to the number of rounds.
>>>
>>
>> Suppose there are ten players, numbered from 1 to 10 in order of strength.
>>  Is the "proper" round-one pairing
>>  1 v 6, 2 v 7, 3 v 8, 4 v 9, 5 v 10
>> or
>>  1 v 10, 2 v 9, 3 v 8, 4 v 7, 5 v 6?
>>
>
> The proper pairing is top half vs bottom half starting with best player in
> top half vs best player in bottom half.  That means your first example is
> correct.
>
> When pairing later rounds, you follow the same pattern.  If there are 8
> players with 4 points after 4 round, you rank them in order of strength and
> pair the best against the one in the middle,  the second best against the
> second best in the bottom half, etc.
>
> Where there are an odd number of players in some "scoring group" you are
> supposed to promote the top rated player in the next scoring group to get an
> even number.    For example if there are 3 players with 4 points you include
> the top rated player with 2 1/2 points.   (Or 2 points if there are no
> draws.)
>
> There are rules that deal with not playing the same color too many time and
> you are not supposed to play the same player twice in a tournament.    In
> general you are can make small adjustments in the ordering if otherwise some
> player is playing the same player twice or is playing the same color too
> often.
>
> If you are one of the top rated players you should easily win your first
> few games but it's supposed to get more and more difficult as
> the tournament progresses.    The idea is that after a few rounds every
> player has found his level - the stronger players will generally have
> perfect scores but now it gets tough for them.   The weaker players have
> lost a lot of games but now they are playing other losers.    With improper
> pairings the strong players have knocked each other out,   weak players may
> have excellent scores because they never had to play the good players and
> you get serious mismatches.     The mis-matches should occur in early
> rounds, not late rounds.   In theory,  the largest mismatches should occur
> in the first round and even that is limited to half the field.   The top
> player should never have to play a player weaker than the middle players.
>  Of course that can change but only if there are upsets.  But even if the
> weakest player keeps winning,  it's not likely he will play the strongest
> player unless of course he KEEPS winning to the end (or close to it) or the
> strongest players is losing.
>
> Don
>
>
>
>
>> I ask only out of curiosity, and in case I some day do the draw for a
>> non-KGS Swiss tournament.  For KGS tournaments, it is irrelevant, as I have
>> no control over the KGS scheduler, which I think does the first-round draw
>> at random.
>>
>> Nick
>>
>>
>>
>>> (Typical case: number of rounds = c * log(number of players),
>>> where c is a constant larger than 1, and log is meant for base 2.)
>>>
>>> In the KGS tournament, there were 12 rounds for
>>> 12 participants, so pairing for round 1 was not
>>> really crucial.
>>>
>>> Ingo.
>>>
>>>
>>>
>>> -------- Original-Nachricht --------
>>>
>>>> Datum: Sun, 8 May 2011 15:02:28 -0400
>>>> Von: Don Dailey <[email protected]>
>>>> An: [email protected]
>>>> Betreff: Re: [Computer-go] May KGS bot tournament: 19x19, fast
>>>>
>>>
>>>  In swiss tournaments or knockout tournaments it's important to rank the
>>>> players to the best of your ability before doing the pairings.   ...
>>>>
>>>
>> --
>> Nick Wedd    [email protected]
>> _______________________________________________
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>> http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
>>
>
>
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